Which starters you choose determines which rival you fight. This ends up making it so there's 9 options for each rival. The other chooses the types that are weak. These rivals will have access to the remaining starters, one picking the types that are strong against your starters. My game is based on Double battling (hence two sets of starters) with the player starting off with 2 rivals. I'll explain what it is I need to achieve and my current plan to achieve it and yawl tell tell me if it makes any sense. The first set of starters all come in a pokeball event labeled with there own names being: grass ball, fire ball and water ball (if you were to look at them from left to right) The second set are merely copies of the first. First question is, do variables stack if say there are two different sets of starters. Hello I'm already a part of r/pokemonRMXP and I haven't yet been able to really find an answer to my question.
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